Hermit of the Natterknolls // Lone Wolf of the Natterknolls

Name
Hermit of the Natterknolls // Lone Wolf of the Natterknolls

Face Name
Hermit of the NatterknollsOther side

Mana Cost

Type
Creature — Human Werewolf

Set
Shadows over Innistrad

Rarity
Uncommon

Text

Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.


Flavor Text

He hates company . . .


Power/Toughness
2/3

Number
#209

Legal Formats
Commander | Duel | Legacy | Modern | Oathbreaker | Pioneer | Vintage

Availability
Magic Online | Paper

Rulings

(08/04/2016)
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.


(08/04/2016)
The first ability of Lone Wolf of the Natterknolls will resolve even if the spell your opponent casts is countered.


(08/04/2016)
You may cast spells or activate abilities after the first ability of Lone Wolf of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.


(08/04/2016)
You may cast spells or activate abilities after the first ability of Hermit of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.


(08/04/2016)
The first ability of Hermit of the Natterknolls will resolve even if the spell your opponent casts is countered.


(08/04/2016)
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.


Artist
Dan Murayama Scott

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