Samut, the Driving Force

Name
Samut, the Driving Force

Mana Cost

Type
Legendary Creature — Human Warrior Cleric

Set
Aetherdrift Promos

Rarity
Rare

Text

First strike, vigilance, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Other creatures you control get +X/+0, where X is your speed.
Noncreature spells you cast cost less to cast, where X is your speed.


Power/Toughness
4/5

Number
#222p

Other Prints
Aetherdrift

Legal Formats
Alchemy | Brawl | Commander | Duel | Future | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Standard | Standard Brawl | Timeless | Vintage

Availability
Paper

Rulings

(07/02/2025)
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.


(07/02/2025)
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.


(07/02/2025)
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.


(07/02/2025)
A player “has max speed” if their speed is 4.


(07/02/2025)
“Max speed — ability” means “As long as you have max speed, this object has ability.” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.


(07/02/2025)
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.


Artist
Chris Rallis

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Translations
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