Name
Final Fortune

Mana Cost

Type
Instant

Set
Mystery Booster 2

Rarity
Rare

Text

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.


Flavor Text

A reward is worthless if you aren't around to enjoy it.


Number
#190

Other Prints
Classic Sixth Edition
Seventh Edition
Mirage
Secret Lair Drop
World Championship Decks 1998

Legal Formats
Commander | Duel | Legacy | Oathbreaker | Premodern | Vintage

Availability
Magic Online | Paper

Rulings

(04/10/2004)
If you end up skipping the extra turn that is gained, you do not lose the game.


(08/12/2022)
If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.


Artist
Greg Hildebrandt & Tim Hildebrandt

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Translations
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