Chance for Glory

Name
Chance for Glory

Mana Cost

Type
Instant

Set
Secret Lair Drop

Rarity
Mythic

Text

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.


Flavor Text

"I sit in the ghosts of breezes past, and I never overheat."
—Kequia, Strixhaven first-year


Number
#2470

Other Prints
Guilds of Ravnica

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Timeless | Vintage

Availability
Paper

Rulings

(05/10/2018)
Chance for Glory’s first effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the game won’t gain indestructible.


(05/10/2018)
Creatures you control gain indestructible indefinitely. If you find a way to not lose the game during your next turn, they’ll continue to be indestructible for as long as they remain on the battlefield.


(05/10/2018)
If you somehow skip the extra turn Chance for Glory gives you or skip that turn’s end step, the delayed triggered ability never triggers.


Artist
Andrew Mar

Cardmarket Trend

Translations
Language icon