Monastery Siege

Name
Monastery Siege

Mana Cost

Type
Enchantment

Set
Fate Reforged

Rarity
Rare

Text

As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.


Number
#43★

Other Prints
Commander 2017

Legal Formats
Commander | Duel | Legacy | Modern | Oathbreaker | Penny | Pioneer | Vintage

Availability
Magic Online | Paper

Rulings

(24/11/2014)
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.


(24/11/2014)
The “Khans” ability happens after you draw the card you normally draw during your draw step. That card and the additional card will be in your hand when you have to discard a card.


(24/11/2014)
The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “Anchor word — Ability” means “As long as you chose anchor word as this permanent entered the battlefield, this permanent has ability.” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.


(24/11/2014)
The “Dragons” ability adds per spell, not per target. It won’t cause a spell to cost more than more to cast, even if that spell targets you and a permanent you control or more than one permanent you control.


(24/11/2014)
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.


Artist
Mark Winters

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Translations
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