Name
Paramecia Coloniex
Mana Cost
Type
Creature — Zombie Worm
Set
Teenage Mutant Ninja Turtles
Rarity
Uncommon
Text
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.
Power/Toughness
2/2
Number
#70
Legal Formats
Alchemy | Brawl | Commander | Duel | Future | Gladiator | Historic | Legacy | Modern | Oathbreaker | Pioneer | Standard | Standard Brawl | Timeless | Vintage
Availability
Arena | Magic Online | Paper
Rulings
(27/01/2026)
You don't choose a target for Paramecia Coloniex's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exile Paramecia Coloniex this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Artist
Brian Valeza
Translations