Name
Port Town

Type
Land

Set
Tales of Middle-earth Commander

Rarity
Rare

Text

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add or .


Flavor Text

There at Pelargir lay the main fleet of Umbar, fifty great ships and smaller vessels beyond count.


Number
#323

Other Prints
Warhammer 40,000 Commander
Forgotten Realms Commander
Commander Masters
Final Fantasy Commander
Modern Horizons 3 Commander
March of the Machine Commander
Marvel Super Heroes Commander
New Capenna Commander
Neon Dynasty Commander
Magic Online Promos
Shadows over Innistrad Promos
Starter Commander Decks
Shadows over Innistrad Remastered
Shadows over Innistrad
Star Trek Commander
Crimson Vow Commander
Doctor Who

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Timeless | Vintage

Availability
Magic Online | Paper

Rulings

(08/04/2016)
You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town.


(08/04/2016)
Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another.


(08/04/2016)
If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand.


(08/04/2016)
If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped.


Artist
Marina Ortega Lorente

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