The Fire Nation Drill

Name
The Fire Nation Drill

Mana Cost

Type
Legendary Artifact — Vehicle

Set
Avatar: The Last Airbender Promos

Rarity
Rare

Text

Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2


Power/Toughness
6/3

Number
#98s

Other Prints
Avatar: The Last Airbender

Legal Formats
Alchemy | Brawl | Commander | Duel | Future | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Standard | Standard Brawl | Timeless | Vintage

Availability
Paper

Rulings

(02/10/2025)
If a permanent enters under an opponent's control with hexproof or indestructible after The Fire Nation Drill's first activated ability resolves, it won't lose that ability unless you activate The Fire Nation Drill's ability again. The same is true if an opponent's permanent gains indestructible or hexproof after The Fire Nation Drill's ability resolves.


(02/10/2025)
Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if The Fire Nation Drill's first activated ability resolves during that turn.


Artist
Brandon L. Hunt

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Translations
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