Name
Point the Way

Mana Cost

Type
Enchantment

Set
Aetherdrift

Rarity
Uncommon

Text

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle.


Number
#175

Legal Formats
Alchemy | Brawl | Commander | Duel | Future | Gladiator | Historic | Legacy | Modern | Oathbreaker | Pioneer | Standard | Standard Brawl | Timeless | Vintage

Availability
Arena | Magic Online | Paper

Rulings

(07/02/2025)
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.


(07/02/2025)
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.


(07/02/2025)
A player “has max speed” if their speed is 4.


(07/02/2025)
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.


(07/02/2025)
“Max speed — ability” means “As long as you have max speed, this object has ability.” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.


(07/02/2025)
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.


Artist
Izzy

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