Phantasmal Fiend

Name
Phantasmal Fiend

Mana Cost

Type
Creature — Illusion

Set
Alliances

Rarity
Common

Text

: This creature gets +1/-1 until end of turn.
: Switch this creature's power and toughness until end of turn.


Power/Toughness
1/5

Number
#57b

Other Prints
Coldsnap Theme Decks
Deckmasters
Masters Edition II

Legal Formats
Commander | Duel | Legacy | Oathbreaker | Pauper | Pauper Commander | Penny | Premodern | Vintage

Availability
Magic Online | Paper

Rulings

(01/11/2005)
Note that the wording "Effects that alter the creature's power alter its toughness instead, and vice versa, this turn" has been removed.


(19/03/2021)
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.


(01/10/2008)
Effects that switch power and toughness are always applied last when determining a creature's power and toughness, even if other power/toughness-changing effects are created later in the turn. For example, if you activate Phantasmal Fiend's first ability, it will become 2/4. Then if you activate its second ability, it will become 4/2. Then if you activate its first ability again, it will become 3/3.


(19/03/2021)
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.


(19/03/2021)
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.


Artist
Scott Kirschner

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