Majestic Myriarch

Name
Majestic Myriarch

Mana Cost

Type
Creature — Chimera

Set
Hour of Devastation Promos

Rarity
Mythic

Text

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.


Power/Toughness
*/*

Number
#122s

Other Prints
Amonkhet Remastered
Commander 2020
Hour of Devastation

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Timeless | Vintage

Availability
Paper

Rulings

(14/07/2017)
Which abilities Majestic Myriarch gains is determined as the ability resolves. They won't change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.


(14/07/2017)
Majestic Myriarch's first ability applies in all zones. While it's on the battlefield, it counts itself, so it'll be at least 2/2.


(14/07/2017)
If a creature gains one of the listed abilities before Majestic Mryiarch's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.


(24/01/2020)
If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), this creature gains those specific variants.


(14/07/2017)
Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.


(14/07/2017)
Majestic Myriarch's second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.


Artist
Randy Vargas

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Translations
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