Neheb, the Eternal

Name
Neheb, the Eternal

Mana Cost

Type
Legendary Creature — Zombie Minotaur Warrior

Set
Amonkhet Remastered

Rarity
Mythic

Text

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.


Power/Toughness
4/6

Number
#167

Other Prints
Commander Masters
Hour of Devastation
Murders at Karlov Manor Commander
Hour of Devastation Promos
The List

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Timeless | Vintage

Availability
Arena

Rulings

(14/07/2017)
Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add .


(28/07/2023)
If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.


(14/07/2017)
Afflict causes the defending player to lose life; it's not damage or combat damage.


(14/07/2017)
You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.


(14/07/2017)
Damage dealt to a player causes that player to lose that much life.


(14/07/2017)
If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.


(14/07/2017)
If multiple creatures block a creature with afflict, afflict triggers only once.


(14/07/2017)
If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.


(14/07/2017)
Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.


(14/07/2017)
Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.


(14/07/2017)
If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.


Artist
Chris Rahn

Translations
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