Bladehold War-Whip

Name
Bladehold War-Whip

Mana Cost

Type
Artifact — Equipment

Set
Phyrexia: All Will Be One

Rarity
Uncommon

Text

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost less to activate.
Equipped creature has double strike.
Equip


Number
#197

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Pioneer | Timeless | Vintage

Availability
Arena | Magic Online | Paper

Rulings

(04/02/2023)
Bladehold War-Whip's second ability reduces only the amount of generic mana in equip abilities. For example, it will reduce an equip cost of to , but it will have no effect on an equip cost of .


(04/02/2023)
If the Rebel is destroyed, the Equipment stays on the battlefield. Similarly, you may pay its equip cost to move it from the Rebel token to another creature you control.


(04/02/2023)
Some Equipment creature cards in other sets have reconfigure, a different ability that attaches them to a creature. Reconfigure is not an equip ability, and reconfigure costs are not reduced by Bladehold War-Whip's second ability.


(04/02/2023)
The second ability affects other Equipment even if it isn't currently attached to a creature.


(04/02/2023)
The Rebel enters the battlefield as a 2/2 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 2/2 creature entered the battlefield.


(04/02/2023)
If the ability causes two Rebel tokens to be created (due to an effect such as that of Mondrak, Glory Dominus), the Equipment becomes attached to only one of them.


Artist
Tony Foti

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Translations
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