Choose Your Weapon

Name
Choose Your Weapon

Mana Cost

Type
Instant

Set
Alchemy Horizons: Baldur's Gate

Rarity
Uncommon

Text

Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.


Number
#202

Other Prints
Adventures in the Forgotten Realms

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Pioneer | Timeless | Vintage

Availability
Arena

Rulings

(23/07/2021)
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.


(23/07/2021)
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.


Artist
Olivier Bernard

Translations
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