Name
Scout's Warning
Mana Cost
Type
Instant
Set
Avatar: The Last Airbender Eternal
Rarity
Mythic
Text
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Number
#6
Other Prints
Future Sight
Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Timeless | Vintage
Availability
Arena | Magic Online | Paper
Rulings
(15/04/2013)
You don't choose a creature card when Scout's Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.
(15/04/2013)
After Scout's Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.
(15/04/2013)
If you cast multiple Scout's Warnings on the same turn, they'll all apply to the very next creature spell you cast.
(15/04/2013)
You cannot use this effect to play Dryad Arbor during an opponent's turn.
Artist
Viacom
Translations