Name
The Celestus

Mana Cost

Type
Legendary Artifact

Set
Innistrad: Midnight Hunt

Rarity
Rare

Text

If it's neither day nor night, it becomes day as The Celestus enters.
: Add one mana of any color.
, : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.


Number
#252

Other Prints
Innistrad: Double Feature
Innistrad: Midnight Hunt Promos
Magic Online Promos

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Timeless | Vintage

Availability
Arena | Magic Online | Paper

Rulings

(24/09/2021)
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.


(24/09/2021)
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.


(24/09/2021)
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.


(24/09/2021)
If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card.


(24/09/2021)
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.


(24/09/2021)
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.


Artist
Jonas De Ro

Cardmarket Trend

Translations
Language iconLanguage iconLanguage iconLanguage iconLanguage iconLanguage iconLanguage iconLanguage iconLanguage iconLanguage iconLanguage icon