Umezawa's Jitte

Name
Umezawa's Jitte

Mana Cost

Type
Legendary Artifact — Equipment

Set
From the Vault: Lore

Rarity
Mythic

Text

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip


Number
#14

Other Prints
Arena Anthology 3
Betrayers of Kamigawa
Grand Prix Promos
The List
Magic Online Promos
Teenage Mutant Ninja Turtles Source Material
Secret Lair Drop
Magic Online Theme Decks

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Timeless | Vintage

Availability
Magic Online | Paper

Rulings

(01/02/2005)
If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.


(01/02/2005)
The ability can be used any time Umezawa's Jitte's controller has priority — only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.


(01/02/2005)
Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.


(01/02/2005)
If the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.


(01/02/2005)
If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.


Artist
Christopher Moeller

Cardmarket Trend

Translations
Language icon