Name
Joust

Mana Cost

Type
Sorcery

Set
Throne of Eldraine

Rarity
Uncommon

Text

Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)


Flavor Text

"Life is a tournament that rewards the bold."
—Syr Layne, knight of Embereth


Number
#129

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Pioneer | Timeless | Vintage

Availability
Arena | Magic Online | Paper

Rulings

(04/10/2019)
If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.


(04/10/2019)
The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.


(04/10/2019)
You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.


(04/10/2019)
If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.


Artist
Bram Sels

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Translations
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