All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
(01/07/2013)
If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
(01/07/2013)
Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
(19/03/2021)
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Sedge Sliver leaves the battlefield during that turn.