Cytoplast Manipulator

Name
Cytoplast Manipulator

Mana Cost

Type
Creature — Human Wizard Mutant

Set
Dissension

Rarity
Rare

Text

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
, : Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.


Power/Toughness
0/0

Number
#23

Other Prints
Teenage Mutant Ninja Turtles Source Material

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Timeless | Vintage

Availability
Magic Online | Paper

Rulings

(01/05/2006)
If the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller's control.


(01/05/2006)
The control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn't end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped.


Artist
Dan Murayama Scott

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Translations
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