Runic Armasaur

Name
Runic Armasaur

Mana Cost

Type
Creature — Dinosaur

Set
The Lost Caverns of Ixalan Commander

Rarity
Rare

Text

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.


Flavor Text

The Sun Empire's most sacred sites are protected by more than prayers.


Power/Toughness
2/5

Number
#256

Other Prints
Core Set 2019
Core Set 2019 Promos

Legal Formats
Brawl | Commander | Duel | Gladiator | Historic | Legacy | Modern | Oathbreaker | Penny | Pioneer | Timeless | Vintage

Availability
Magic Online | Paper

Rulings

(13/07/2018)
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a card in hand (such as a cycling ability from the Amonkhet block) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.


(13/07/2018)
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a noncreature, nonland permanent that causes it to become a creature (such as a crew ability of a Vehicle).


(13/07/2018)
Runic Armasaur's ability resolves before the ability that caused it to trigger. Players can cast spells and activate abilities after the triggered ability resolves but before the activated ability that caused it to trigger does.


(13/07/2018)
Activated abilities contain a colon. They're generally written "Cost: Effect." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.


Artist
Randy Vargas

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