Roll for Initiative // Roll for Initiative (cont'd)

Name
Roll for Initiative // Roll for Initiative (cont'd)

Face Name
Roll for Initiative (cont'd)Other side

Type
Card

Set
Adventures in the Forgotten Realms Minigames

Rarity
Token

Text

Play continues until all players are out of cards.
*White Card*: At the end of the game, increase a player's roll by 2.
*Blue Card*: Reroll another player's die, but use the new result only if it's lower.
*Black Card*: At the end of the game, decrease a player's roll by 2.
*Red Card*: Reroll another player's die. They must use the new result.
*Green Card*: Reroll your own die, but use the new result only if it's higher.
*Colorless Card*: Each player may reroll their die. if they do, they must use the new result.
*Multicolored Card*: Apply the effects of each of the card's colors. Each effect can target a different player.
*Any Card Played Face Down*: At the end of the game, increase or decrease a player's die roll by 1.
TO WIN:
Once everyone is out of cards, check to see who has the highest roll. That player wins initiative!


Number
#5

Other Prints
Commander Legends: Battle for Baldur's Gate Minigames

Availability
Paper

Translations
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