Flash the Vents

Name
Flash the Vents

Category
Event

Traits
Gambit

Rarity
Common

Aspects
AggressionAggression

Set
A Lawless Time

Variant
Standard

Number
#205

Cost
1

Keywords
Overwhelm

Effect
Attack with a unit. It gets +2/+0 and gains Overwhelm for this attack. After completing this attack, if that unit damaged a base, defeat that unit.

Artist
Marc Escachx

Rulings
You must attack with a unit, if able. Units must be ready in order to attack.
Shields prevent all damage from a unit with Overwhelm. There is no excess damage since the defender is not defeated.
If the defender is defeated during an attack before combat damage is dealt, all combat damage is considered excess damage for Overwhelm.
Resolve all triggered abilities from the attack before defeating the unit.
Flash the Vents does not specify "combat damage," so if the unit deals damage to a base with an ability during the attack, it is defeated.

Translations
EnglishFrenchGermanItalianSpanish