Name
Maul — Shadow Collective Visionary
Category
Unit
Traits
Force, Underworld
Rarity
Rare
Aspects
Set
Shadows of the Galaxy
Variant
Standard
Number
#90
Cost
7
Power/HP
7/6
Arena
Ground
Keywords
Ambush, Overwhelm
Effect
Ambush, Overwhelm
On Attack: You may choose another friendly Underworld unit. If you do, all combat damage that would be dealt to this unit during this attack is dealt to the chosen unit instead.
On Attack: You may choose another friendly Underworld unit. If you do, all combat damage that would be dealt to this unit during this attack is dealt to the chosen unit instead.
Artist
Amad Mir
Rulings
Ambush is an ability that triggers at the same time as “When Played” abilities. If there is no enemy unit that can be attacked, the unit does not ready.
Combat damage” is only the damage dealt during the “deal combat damage” step of an attack.
Shields prevent all damage from a unit with Overwhelm. There is no excess damage since the defender is not defeated.
If the defender is defeated during an attack before combat damage is dealt, all combat damage is considered excess damage for Overwhelm.
Combat damage” is only the damage dealt during the “deal combat damage” step of an attack.
Shields prevent all damage from a unit with Overwhelm. There is no excess damage since the defender is not defeated.
If the defender is defeated during an attack before combat damage is dealt, all combat damage is considered excess damage for Overwhelm.
Translations