Stay on Target

Name
Stay on Target

Category
Event

Traits
Tactic

Rarity
Uncommon

Aspects
AggressionAggression

Set
Jump to Lightspeed

Variant
Standard

Number
#177

Cost
2

Effect
Attack with a Vehicle unit. For this attack, it gets +2/+0 and gains: “When this unit deals damage to a base: Draw a card.”

Artist
Reno

Rulings
If you play Stay on Target, you must attack with a unit, if able. Units must be ready in order to attack.
When Attack Ends abilities trigger when combat damage is dealt. The attacker doesn’t need to survive for the ability to trigger unless the ability says otherwise. The unit isn’t considered to be attacking when these abilities resolve.

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